~/talk

Dynamic Graphs on the GPU

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Claims a practical GPU stack: GPUs have 300,000 threads in flight, ~144 SMs, ~80 GB HBM and ~36 MB L2, and the PCIe/CPU link (~32 GB/s) often bottlenecks real pipelines. The group implements cuckoo hashing on GPU and per-vertex hash tables instead of CSR rewrites, shows a 1000x slowdown from contention when naively porting CPU b-tree latching, and reports hash-table and bulk-rebuild strategies that work well for large batched updates.

AI-written summary Β· about

  1. 0:00Introduction and context
  2. 0:31Session welcome and speaker
  3. 1:05Bridging theory and systems
  4. 3:49Systems research perspective
  5. 6:51GPU programming model
  6. 12:41Hardware architecture
  7. 16:12GPU memory system
  8. 21:51Latency tolerance
  9. 25:00Performance challenges
  10. 28:20Memory coalescing
  11. 30:23GPU and CPU interaction
  12. 33:10The role of machine learning
  13. 35:58Graph processing on GPUs
  14. 38:48Graph work engineering
  15. 42:15Dynamic data structures
  16. 44:55Data structure design
  17. 48:00Hash tables and evaluation
  18. 52:30Future research directions
  19. 53:49Q&A and conclusion
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