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Teams Developing Android/iOS Apps Together — Scrum Practices and Beyond

TalkinJapaneseat DroidKaigi 2022 · 2022-10-05..10-07· [agile-and-product]
name:Kuu
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name:otao
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slides:none on file

A mobile engineering team builds a single product in Kotlin (Android) and Swift (iOS) and describes concrete practices: shared design documents between Android and iOS reduced documentation cost and centralized bug/knowledge sharing; a regular “dogfooding scrum” event surfaces ~10–20 UX and accessibility issues per run (loading indicators, VoiceOver, tap target sizes) that are then ticketed and fixed. The workflow combines feature flags, trunk‑based merges, a design system, and pair programming to ship safely at scale (~20M MAU).

AI-written summary · about

  1. 0:00Cross-platform mobile dev
  2. 2:09Mobile app structure at Mercari
  3. 3:33ICE for experiments
  4. 5:20Documentation for devs
  5. 7:30Design docs for Android/iOS
  6. 9:57Shared design docs benefits
  7. 11:00Implementation strategies
  8. 12:47Feature flags and rollouts
  9. 13:51Scrum events and refinements
  10. 14:33Dogfooding as scrum event
  11. 16:16Dogfooding feedback and accessibility
  12. 18:19Cross-platform dogfooding insights
  13. 19:43Efficient dogfooding sessions
  14. 21:27Collaboration practices summary
  15. 22:29Continuous team process improvement
  16. 23:32Closing quiz
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