Google Flutter: The Next Frontier in Mobile Development
summary
Overview of concrete takeaways: shows working demos of widget-driven animations (custom paint, Flare/TwoDimensions characters) and a webview_flutter example that opens Medium, plugin docs and GitHub from inside an app; explains animation primitives (Ticker, AnimationController, Tween) and hot reload; surveys state-management options (setState, Provider, BLoC, Redux) with criteria for choosing; highlights packages used like curved_navigation_bar, simple_animations, avatar_glow and points out Flutter 1.9 growth (≈1,500 PRs, 100+ contributors) and that Flutter for Web is beta, not yet production-ready.
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chapters (10)
- 0:00Start
- 0:30begin with flutter from a developer's point
- 5:18first to start off with an animation
- 9:54create highly animated characters in your games
- 15:51moving on to flutter packages
- 24:19giving a padding to the container
- 28:30understand the architecture of flutter web
- 29:35framework then next comes the engine
- 30:08porting your ui from mobile to web
- 33:14about the flutter sample
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