THIS CURSED MACHINE: Onchain Game Post-Mortem
summary
Fully onchain sci fi fulfillment simulator where players push tokens through a circuit to craft from a 100+ material map, built on Mud/Redstone and deployed as a token-in/token-out game. Emergent player systems appear: stump Marler marketplace, player-built insurance issuing predatory loans, an answering-machine that reads smart contracts. Multiple hacks steal the game's "bugs" token, funds get negotiated and returned, and inflation is used to neutralize exploits — the experiment runs live and the chaos becomes core narrative.
AI-written summary · about
chapters (8)
- 0:00Autonomous worlds intro
- 3:06Cursed Machine design
- 4:10Why we built it this way
- 6:20Failure and emergent narratives
- 8:55Corporate hacks and partnerships
- 10:22Onchain games lessons
- 11:48Next game announced
- 12:52Q&A
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