Greed, lies and deceit – curious stories of player misbehavior
summary
Akamai builds an internal tool GhoLo (GhostLog Analysis) and mines millions (and even BILLIONS) of CDN log lines to surface concrete misbehaviors: PS4 video apps repeatedly open new TCP/TLS handshakes instead of reusing connections (PS4 not reusing connections), Xbox sessions ignore DNS TTL and stick to a single Edge server, a publisher’s multi‑CDN routing dilutes Akamai edge prefetching, and Apple TV’s trick‑play burst can amplify a 30MB client need into ~400MB to origin — peaking around 80 megabits per second.
AI-written summary · about
chapters (9)
- 0:00Start
- 0:24The Challenge
- 2:10Players have a tough job...
- 4:43Lack of Connection Reuse: PS4 Video Apps
- 8:11Lack of Connection Reuse: Impact
- 13:57Apple TV and Trick Play Burst
- 18:48Trick Play Burst: Impact
- 19:20Conclusion: Greed, Lies and Deceit?
- 20:10Additional Thoughts
related talks
36mMaliciously Monetizing AppSec Feature. Its All About The Money.
29mSex, Lies & Videotapes: The Truth Behind Your CDN Logs
45mHTTP Desync Attacks: Smashing Into The Cell Next Door
52mInvestigating DDOS - Architecture Actors and Attribution
24mGremlins Exposed: Shining a Light on Mischievous Systems
39mConnecting the dots: observability in large e-commerce environments
15mUsing Statistical Techniques to Automatically Detect Game-Breaking Issues
55mAttacking Modern Web Technologies
