~/talk

Newton meets CSS

Talkat CSSConf Australia 2015 · 2015-03-26..03-27· [css, web-animation]
slides:none on file

Shows exact CSS to make sprite animation by combining a 5000px-wide sprite sheet with a 550×300 window, animating background-position with steps(12) and recommending at least 10 fps (use 1s duration) so the kangaroo reads as real. Demonstrates using cubic-bezier() curves to model gravity (use g≈10 m/s² intuition), overshoot values >1 or negative y to get bounces, and squash/stretch on impact; the examples are implemented in CSS and visibly work as described.

AI-written summary · about

  1. 0:00Intro
  2. 1:06Web Design & Timing Animations
  3. 1:25Itinerary
  4. 2:12Working with frames
  5. 3:43@keyframes
  6. 4:06Basic Animation Example
  7. 5:19More Keyframes
  8. 6:26Steps Example
  9. 7:47Jules Marey
  10. 8:17Eadweard Muybride
  11. 12:35Steps() Example with Transition
  12. 15:22Speed
  13. 16:44The Gravity of Earth
  14. 17:26Gravity acceleration
  15. 20:05And threw a Watermelon and a Pizza
  16. 20:48The Elephant and the Feather
  17. 21:27Frames with linear easing
  18. 21:39Emulate free-fall
  19. 21:49Frames Vertical
  20. 22:23Newton's 3rd Law
  21. 22:39Squash and Stretch
  22. 22:49rd Newton's Law
  23. 23:18Bézier Curves
  24. 23:30The Bézier Curve
  25. 26:462. One value out of range
  26. 28:07Two values out of range
  27. 28:25Negative values
  28. 30:05Positive out of range + Negative
  29. 30:56Recap
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