Build: Architecture 2021
2021-11-02
-- online --
who it's for
archviz artists, visualization leads, Unreal Engine developers, digital twin engineers, bim managers, vr/ar specialists, urban designers
topics
Twinmotion real-time rendering; Unreal Engine pipelines; digital twin platforms; photogrammetry large-scale capture; reality capture and point clouds; pixel streaming deployment; web-based configurators; real-time ray tracing; path tracing for interiors; nDisplay virtual production; Cesium geospatial streaming; Revit to 3D Repo integration
| title | author | length |
|---|---|---|
| Starting a Career in Archviz with Twinmotion | Paweł Rymsza | 04m |
Learns Twinmotion from scratch and produces a walkthrough video in a few days that matches the finished apartment; uses Twinmotion’s drag‑and‑drop assets for… | ||
| Why Users Love Twinmotion | Anh Pham, Arne Van Keer, Pierre-André Biron, Blessing Mukome | 03m |
Claims fast interactive archviz with short render times and live edits: navigation and UI feel like a game controller, tweaks (textures, lighting) update… | ||
| CannonDesign Uses Twinmotion for Mercy Hospital | Ernesto Pacheco | 03m |
CannonDesign deploys Twinmotion on a redevelopment of Mercy Hospital covering 300,000 sq ft, producing interior, exterior and extensive landscaping shots while… | ||
| Bjarke Ingels Group Uses Twinmotion for AI CITY | Jens Kaarsholm | 03m |
BIG uses Twinmotion on the AI CITY project for Terminus Group in Chongqing to create real-time walkthroughs and animation-driven narratives that let the team… | ||
| HOK Uses Twinmotion on Centre Block Project | Greg Schleusner | 03m |
HOK uses Twinmotion and Unreal Engine fed by continuous laser scans of Centre Block to manage a 10‑year full seismic, MEP, interior and heritage upgrade; scan… | ||
| Pureblink Uses Unreal Engine to Visualize Real-Estate | JOSE URIBE | 03m |
Pureblink builds a photoreal Unreal Engine scene plus an interactive app and cinematic video to sell Galleria III, a multi‑building, eight‑acre community sited… | ||
| AR and VR at Foster + Partners | GAMMA BASRA, FRANCIS AISH | 04m |
Foster + Partners laser-scans a ~100 m² site, ports a high-detail model into Unreal Engine, and runs a multi-user, outdoor 1:1 scale VR system using custom… | ||
| Zaha Hadid Architects’ UE4-Powered Configurators | CESAR FRAGACHAN, HENRY LOUTH | 06m |
Zaha Hadid Architects builds a web-based Unreal Engine configurator (Beyabu Residential Configurator) that uses real-time ray tracing and pixel streaming so… | ||
| HOK Uses UE4 and 3D Repo for Centre Block Project | Greg Schleusner, MARK CICHY | 05m |
HOK builds an application using Unreal Engine that concatenates 75 terabytes of reality capture (laser scans, photogrammetry, ortho imagery) — expected to grow… | ||
| HOK’s Centre Block Digital Twin | Greg Schleusner, MARK CICHY | 03m |
HOK demonstrates a working pipeline that streams context and reality capture into a navigable model of Centre Block using Unreal Engine, Cesium, Twinmotion and… | ||
| Vouse’s Digital Twin of Changi Airport | YANJIE SHI | 04m |
A design agency builds a 3D digital twin of Changi Airport in Unreal Engine that covers 1,200 hectares (≈3,200 football fields), streams live transponder and… | ||
| Buildmedia’s Digital Twin of Wellington | Tim Johnson | 06m |
Buildmedia builds a real‑time Wellington digital twin in Unreal Engine, importing terrain from Land Information NZ, models and animations from 3DS Max via… | ||
| nothing matches | ||