~/talk

RoleplAI

slides:none on file

A prototype blends classic procgen rules with transformer output, producing thousands of JSON universe outlines offline on a Mac Mini using LM Studio and a local 12GB model; generation uses multipass prompting, strict JSON schemas and validators to keep outputs on-rails. Backend uses Deno and Hono to serve precomputed worlds; dialogue renders as branching trees with sentiment scoring. Results: thousands of playable seeds exist, per-query generation still costs seconds and occasional nonsense, but the hybrid system works as a low-cost, controllable way to enrich procedural games.

AI-written summary · about

  1. 0:00RoleplAI and D&D inspiration
  2. 3:24Procedural generation history
  3. 8:23Generative AI vs procedural generation
  4. 11:36Structured design with generative AI
  5. 14:26Validation for generative AI
  6. 17:21Multi-pass worldbuilding
  7. 19:53Seed data and prompt engineering
  8. 23:27Rich world and character generation
  9. 26:38AI cost and environmental impact
  10. 28:47LM Studio local models
  11. 32:06Latency and real-time challenges
  12. 33:10Precomputing content
  13. 35:20Game architecture and API
  14. 36:45Dialogue trees and player choice
  15. 38:29Live demo
  16. 41:02Limitations and future
  17. 42:07Conclusion and Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.