Convert your team into TDD enthusiasts
summary
A hands-on workshop uses Conway's Game of Life as a deceptively hard kata, runs 30–45 minute cycles with constraints (no talking, pass-the-keyboard, small methods), forces participants to delete your code between rounds, and finishes with a noisy three-minute TDD cycle (bell, failing test, make pass, refactor) to create Pavlovian cue–routine–reward loops. Results: about 30% become habitual TDD users, 30% write smaller tests, 30% start writing tests, 10% remain unconvinced.
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chapters (8)
- 0:00Intro
- 2:19Results
- 4:25How I became habitual
- 7:30The power of habit
- 8:20The basal ganglia
- 10:30How habits get formed
- 13:45Using Conways Game of Life
- 14:37Demo
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