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Sharing Code Between iOS and Android Apps

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Company shares native business logic across Android and iOS in more than 10 apps used by over 7 million users, using three concrete approaches: C++ with CHENNEY-generated bridges for OpenGL maps and heavy computation (static libs, JNI, breakpoints in native debuggers), j2objc (Java → Objective‑C) to reuse Java cores like Game of Life with jUnit tests and careful weak annotations, and experimental Kotlin/Native to compile Kotlin to frameworks; each method lists exact build steps, tooling limits, and runtime tradeoffs (call overhead, debug ergonomics, library support).

AI-written summary · about

  1. 0:00Start
  2. 1:29About Us
  3. 4:15C++ on iOS
  4. 6:20Djinni: Interface Definition Language
  5. 6:44Djinni: Setup-Getting Started
  6. 10:12Djinni: Workflow (5/7) - Create C++ file
  7. 10:50C++: Advantages / Disadvantages
  8. 17:0312Objc: Setup - Build Rule
  9. 23:49Kotlin/Native: What is it?
  10. 28:46Kotlin/Native: Advantages / Disadvantages
  11. 30:08Why do we bother with code sharing?
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