Jetpack Compose for Games & Animations
summary
Jetpack Compose on Beta 5 runs in a canary Android Studio (or via IntelliJ Toolbox) and demonstrates concrete animation primitives: animateContentSize as a one-line modifier for size changes, AnimatedVisibility as a composable with slide/enter/exit specs, and animateAsState / Animatable for fire‑and‑forget or infiniteRepeatable animations (example: 300 ms pulse with 1000 ms delay). A Canvas demo moves a rectangle from x=0 to x=500 and an exploding FAB uses updateTransition to scale from 80 to 5000 — the demos compile and behave as shown.
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chapters (15)
- 0:00Intro
- 0:11Jetpack Compose for Games & Animations
- 4:45Animations in Jetpack Compose
- 5:50animateContentSize() Modifier
- 8:51Animated Visbility Composable
- 13:52The animate AsState() methods - 2
- 18:46Repeated Animations with Animatable
- 21:42Compose Canvas 101
- 23:18Animatable on Canvas A simple moving square example
- 25:57Transitions - 2
- 30:51Transitions - 4
- 31:57Transitions - Examples
- 32:38Animation Inspector
- 33:18Which animation API to use?
- 37:19Thank You for Listening!
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