Building media apps on Wear OS
summary
Practical roadmap for a Watch-first media app: use the Wear Media Toolkit, Media3 ExoPlayer and Horologist libraries to get a production-ready player, downloads via Media3 DownloadManager + WorkManager, and a full sample app demonstrating offline sync, artwork fetching and audio offload. The player guards against accidental speaker playback by requiring a Bluetooth output, exposes a volume screen with rotary support, wires MediaSession controls, and shows measurable gains—cold start drops ~900ms→<700ms and player ready ~4s→1.5s.
AI-written summary · about
chapters (6)
- 0:00Start
- 3:42Jetpack Media3
- 8:11App Architecture
- 12:11Library screen
- 12:33Playlist screen
- 12:58Volume screen
related talks
22mBuilding media apps on Wear OS
33mAndroid Wear, TV, Auto & Media: Technical Lightning talks!
44mCreate engaging apps for Wear OS
28mCreate beautiful, power-efficient apps for Wear OS
36mCreating your first Wear OS app using compose
33mWRITING APPS FOR WEAR OS
49mBootstrapping Multiplatform Development and Android Wear
20mDeep dive into Wear OS app architecture
