Disabled by Design; Designed by Choice
summary
Design choices create barriers: the social model reframes disability as encountering an obstacle, not individual failure. Concrete examples include a game (A Dark Room) rewritten after blind players contacted the developer, an accessible news aggregator built for an 80 year old (Betty) that exposes proper headers, and TapTapSee using AR to identify objects. Numbers: 240 million visually impaired, 46% with chronic illness, and ~15 clicks to reach a NYT article. A pictured ramp violates ADA with roughly double the allowed incline; the Chicago Riverwalk follows compliance.
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chapters (8)
- 0:00Introduction
- 1:48Ableism in design
- 3:15Social model of disability
- 5:02Web accessibility evolution
- 8:43Accessible design examples
- 12:02Myth of inclusive checklist
- 13:29Critique of bad accessibility
- 15:43Inclusive design evolution
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