~/talk

C++ ecosystem: For better, for worse

Talkat ACCU 2019 · 2019-04-10..04-13· [c-and-cpp, open-source]
slides:none on file

JetBrains survey of ~1,700 primary C++ developers finds slow standard adoption, with a big cohort still on C++11 and 46% using C++17 while students move faster than industry. Tooling use is patchy: clang-tidy/clangd and IDE checks are common, Google Test and Catch lead unit testing, yet many projects run no unit tests and 84% of embedded projects lack unit testing. Embedded is vendor-locked (macros, SDKs); games use Unreal-style macro reflection and custom allocators.

AI-written summary · about

  1. 0:00Introduction
  2. 2:13Agenda
  3. 4:12State of developer ecosystem survey
  4. 9:47Simple Class Foundation survey
  5. 10:50Audience
  6. 13:18Employment status
  7. 14:10Questions
  8. 14:40Question Results
  9. 15:37Comparison with 2018
  10. 16:57Comparison with 2019
  11. 17:38Standard distribution
  12. 19:22Standard slices
  13. 19:59Platform slices
  14. 21:19Areas of development
  15. 22:04Employment groups
  16. 23:49Upgrading
  17. 24:08Plans to upgrade
  18. 26:56C Perl
  19. 27:18Financial
  20. 27:58C choices
  21. 28:33Performance
  22. 31:31C usage
  23. 33:42Embedded
  24. 34:31Certification
  25. 37:25Macros
  26. 41:26Language Choices
  27. 44:49Usage
  28. 45:42Reflection
  29. 49:51Customer locations
  30. 53:58Testing tools
  31. 56:00Unit testing frameworks
  32. 57:29Google test and Boost test
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