~/conference

GALOP 2024

date:2024-01-14
location:London, United Kingdom
series:GALOP · one edition

About GALOP is an international workshop on formal models for compositional program interaction and their applications. The first GALOP was held in 2005 and there have been 14 occurrences since. This is an informal workshop that welcomes work in progress, overviews of more extensive work, programmatic or position papers and tutorials. At the heart of GALOP is game semantics, a theory rooted in denotational semantics that models the interaction between a program and an arbitrary context as a formal game. As the mathematics of interaction between agents, games are a powerful mathematical lan ...

programming language researchers, programming language implementers, formal methods researchers, compiler engineers, verification engineers, systems software engineers, theorem prover developers, concurrency engineers

operational game semantics; normal-form bisimulation; call-by-value PCF; call-by-push-value trace models; Interaction Abstract Machine analysis; non-idempotent intersection types; denotational RA concurrency; SSA as Freyd categories; Taylor expansion and pointer games; invisible pebble tree transducers; game-enriched categorical models; compositional certified system software

titleauthorlength
On Interaction, Efficiency, and ReversibilityUgo Dal Lago45m
Claim: the Interaction Abstract Machine (IAM) fails the usual invariance thesis — it is not invariant for time or space under natural encodings of Turing…
Talk
Normal Form Bisimulations by ValueBeniamino Accattoli, Adrienne Lancelot, Claudia Faggian22m
Defines a new call-by-value normal-form bisimilarity, net bisimilarity, built on the value substituent calculus of aatan Pini; proves net is included…
Talk
Fully Abstract Normal Form Bisimulation for Call-by-Value PCFNikos Tzevelekos, Vasileios Koutavas, Yu-Yang Lin23m
Presents the first fully abstract normal form bisimulation for call-by-value PCF, built from an LTS that mixes applicative, environmental and game-semantic…
Talk
Operational game semantics for generative algebraic effects and handlersHamza Jaâfar, Guilhem Jaber24m
Describes a typed call-by-value λ-calculus with first-class effect instances and dynamic generation plus a public/private disclosure discipline; builds an…
Talk
An abstract, certified account of Operational Game SemanticsPeio Borthelle, Tom Hirschowitz, Guilhem Jaber, Yannick Zakowski21m
An abstract, certified account builds operational game semantics formalized in Coq and gives a generic soundness theorem for OGS that covers polarized and…
Talk
Operational Algorithmic Game SemanticsBenedict Bunting, Andrzej S. Murawski21m
Builds a fully abstract trace model for a call-by-push-value calculus with first-order state as a labelled transition system, then refines it (via name schemes…
Talk
Compositional Development of Certified System SoftwareZhong Shao49m
Claims a new semantics that makes horizontal and vertical composition of linearizable concurrent objects workable, replacing ad hoc inlining with a categorical…
Talk
SSA is Freyd CategoriesJad Elkhaleq Ghalayini18m
Claim: SSA without control-flow equals Freyd categories; SSA with DAG control-flow equals distributive Freyd categories; general control-flow is a distributive…
Talk on
A Denotational Approach to Release/Acquire ConcurrencyYotam Dvir, Ohad Kammar, Ori Lahav23m
Presents a directionally adequate denotational semantics for Release/Acquire memory using Brookes-style trace semantics adapted to a view-based machine; traces…
Talk on
Invisible pebbles and the geometry of affine higher-order tree transducersLê Thành Dũng Nguyễn, Gabriele Vanoni23m
This work shows that affine λ-transducers with (almost) purely affine memory translate to tree-walking transducers, proving an inexpressivity conjecture of…
Talk
Taylor Expansion is Game SemanticsLison Blondeau-Patissier, Pierre Clairambault, Lionel Vaux Auclair18m
This work shows that the Taylor expansion of a simply-typed λ-term is isomorphic to its interpretation in pointer concurrent games, extending Tsukada and Ong’s…
Talk
Game-enriched categoriesPaul Blain Levy26m
Argues that game models should be presented as game-enriched categories (objects = arenas, homs = games whose strategies are morphisms) so different strategy…
Talk
Fair omega-Regular GamesDaniel Hausmann, Nir Piterman, Irmak Saglam, Anne-Kathrin Schmuck24m
Defines games where both players must use designated fair moves and gives a formal winning rule: if one player is fair and the other not the fair player wins…
Talk
MELL proof-nets without boxes: thirty years laterAbhishek De, Kostia Chardonnet18m
Claim: exponentials are encoded as fixed-point operators in a non-wellfounded sequent calculus whose coinductive proofs desequentialise into an infinite…
Talk
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