Config London 2025
2025-05-14
London, United Kingdom
who it's for
product designers, design engineers, design system engineers, frontend developers, brand designers, design operations managers, ux researchers
topics
Figma Make interactive prototypes; Figma Sites responsive publishing; code layers editable JS/CSS; design tokens pushed to code; token picker and automated sync; OKLCH with Display P3 palettes; keyboard 3D render kit and manufacturing; platform-first mobile SDK workflows; AI-assisted photo analysis in camera app; generative modular video platform
| title | author | length |
|---|---|---|
| Figma product launch keynote | Dylan Field, Yuhki Yamashita | 01h 14m |
Product launches are concrete: Figma Make turns frames into interactive prototypes (demo uses Claude 3.7, live code streaming, device camera card-scan, Mapbox… | ||
| The Future of Digital-First Rebrand | Vishal Kapoor, Kishan Koriya | 23m |
Lloyds Bank executes a digital-first rebrand in nine months using Figma to push design tokens and variables straight into code, replacing PDFs with SVGs and… | ||
| Driving industry transformation | Giuseppe Perri, Adam Morris, Ellen McGirt | 34m |
Auto makers move from mechanics to software with 200 UX people building over‑the‑air updates, simulated crash datasets for safety and computer‑vision… | ||
| Reinventing Polaroid in the Digital Age | Stine Bauer Dahlberg, Yuhki Yamashita | 20m |
Polaroid relaunches a physical product line and actually ships it: the Polaroid Flip launches weeks ago after a three to five year development cycle, it ships… | ||
| Building color palettes for the modern web | Dan Hollick | 16m |
Tailwind CSS color palettes move from sRGB to a P3-targeted workflow using OKLCH as a device‑independent model and Display P3 as the locked gamut, so colors… | ||
| How Figma became my gateway to physical product design | Timothy Achumba | 20m |
Software design files become product specs: a full keycap set is designed in Figma, exported as SVGs and shared as a brand guide, then previewed in 3D with a… | ||
| Designing for both iOS and Android—the right way | Christine Røde | 20m |
Argues for a platform-first approach with concrete examples from Arc Search and WhatsApp and measurable trade-offs: richer animations, fewer custom components… | ||
| Stop with the dirty tricks: confessions of a UX skeptic | Ningfei Ou | 18m |
Argues UX is entering an age of skepticism because repeated nudges and fake signals erode trust, supported by concrete examples: $29.90 charm pricing and a… | ||
| The web hasn’t happened yet | Nick Jones, Devin Jacoviello | 22m |
Shows work for Stripe Press and product sites that actually ship: living covers that scale typography, math‑generated art and a terminal you can play snake in… | ||
| Where design meets story | Gary Hustwit, Noah Levin | 29m |
A documentary becomes a system: a proprietary generative video platform assembles roughly 500 hours of archive plus newly filmed material into ~85‑minute… | ||
| nothing matches | ||